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Editorial Other how-tos

The music of Harry Bosch on Rdio and Spotify

Michael Connelly’s series of crime thrillers featuring LA detective Harry Bosch are amongst my favourite reads of all time, rubbing shoulders with the creations of Chuck Palahniuk, Douglas Adams, Douglas Coupland and Jo Nesbo. The books are flavoured with references to the music Harry unwinds to and it was through these references that I was introduced, ashamedly late in life, to the likes of Miles Davis, Duke Ellington, Art Pepper and more.

There’s a handy page over at Michael Connelly’s site listing the artists, albums and tracks mentioned in all his books (including the non-Bosch books), and a link to a short Spotify playlist but that only has a dozen or so tracks so I thought I’d put together a fuller version using Connelly’s list.

I’m an Rdio subscriber so I’ve done one for both Rdio and Spotify:

The Music of Harry Bosch on Rdio

The Music of Harry Bosch on Spotify

Where only artists are mentioned I’ve left them out for now until I can research the best tracks to add. There’s also some gaps due to unavailability (the elusive Tomasz Stanko, please stand up) and I’ve elected not to include a few things (sorry Rod Stewart, you’re just not my bag, baby), but with around 50 tracks there’s plenty to get your ears around.

Enjoy – and if you’d like to suggest some additions feel free to get in touch in the comments.

Categories
Editorial

Poster for WordPress bought by Automattic

One of my favourite iOS apps, Poster (I’m using it to post this!), is no longer available having been bought by Automattic, the company run by WordPress founder Matt Mullenweng, and removed from the App Store.

I’m happy for Tom Witkin, Poster’s developer, because it’s great when a one-man operation is validated by the very company whose own consistently Godawful app he sought to improve upon, but I fear that this was an acqui-hire and that the stuff that made Poster great won’t make it into the official WordPress app any time soon. I’d love to be proved wrong.

Here’s what I loved about Poster, that I’d like to see in the official WordPress app as soon as possible:

– shortcuts for tags
– TextExpanderTouch support
– custom URL workflow support, Drafts/Launch Center Pro style
– custom fields
– Markdown support
– 1Password login support
– a clean, lightweight UI

Believe it or not the official WordPress app doesn’t have any of those features at present; it’s consistently and ironically been the worst option for posting to WordPress from iOS, which of course makes this acquisition so valuable for them.

I hope I’m not disappointed, and that Tom is allowed to do to their app what he did so well with Poster, as well as more new and exciting things.

When Simplenote was bought by Automattic they kept it running and vowed not to interfere, but no such luck with Poster. However, obviously it makes more sense in this case to retire Poster and bring the developer in-house to polish the product he was successfully competing against. I just hope they actually let him do that.

RIP, Poster. You will live on as long as possible on my phone and iPad. And congratulations/fingers-crossed to Tom Witkin!

Categories
Editorial

Amazing new Mac Pro page at Apple.com

The Mac Pro page is up on Apple.com now and it’s pretty cool, with lovely animations of the construction and components as you scroll through the details. I’m most interested in what they have to say about the core and the fan; I’d love to know how they determine the effectiveness of their fan as they iterate the design.

I was watching the WWDC 2013 Keynote live on Apple’s site and saw the reveal of the new Mac Pro. I like it. I was most surprised by the size, it was hard to put in context until they showed it next to a current Mac Pro. But is it a plastic exterior? Looks like it. Seems like it might look a bit tacky ‘IRL’ if so.

Either way, I particularly liked Phil Schiller’s “can’t innovate, my ass”. In fact I was struck by how comfortable and confident everyone seemed, especially the knowing winks to the audience referencing certain textures and effects in certain mobile operating systems…

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Photographic

Lightroom 5 is out, with Smart Previews

Lightroom 5 is out, which I wasn’t expecting! A few big new features that are in their press release, but the big one for me is Smart Previews which could remove the only problem I have with LR: the ability to easily and quickly work on a subset of files from my laptop while keeping the main Library on my iMac, without tedious exporting and importing of huge RAW files.

I’m a recent convert to Lightroom and love it. I tried it back in Version 1 but didn’t like how it treated RAW files – I had my Nikon DSLR set up to create a certain look, which was great for JPGs but obviously LR applied a basic preset that stripped that look, and I could never recreate it to my satisfaction.

I learned a few months ago that there’s now built-in Nikon presets that match that look perfectly, so I jumped in with Lightroom 4 and haven’t looked back; it’s obsoleted Nikon Capture NX 2 for RAW conversion, and Photo Mechanic for importing and cataloguing, although I still hang on to PM for comfort as it’s an excellent tool for both those functions.

You can get Lightroom 5 from Adobe here, as an upgrade or a full price app, or as part of Adobe Creative Cloud.

Categories
Reviews

State of Decay is utterly fantastic

It’s been a strange week for me. First my wife unexpectedly had to jet off to America with 24 hours notice, to be with family during a difficult time for them, leaving me to fend for myself for ten whole lonely days. And we’ve been exceptionally busy at work making the pilot episode of Smells Like Friday Night for Channel 4 (I’m a camera operator on it), culminating in a long but exciting 18 hour day on Friday.

Oh, and State of Decay, by Undead Labs, was released on Xbox Live Arcade, and it’s fantastic. The first I heard of this game was a couple of months ago when all the gaming sites evidently got a press release and pushed out an obligatory news story on it. I was excited at the description: an open-world zombie apocalypse base-building survival game?

I’M IN!

Oddly, there had been remarkably little marketing for the game. Even in the week of release, you would only have known if you read gaming sites that ran a short news story about it. I saw very little anywhere else, often another sign that confidence was low in the game.

But still, it looked and sounded great. If Undead Labs could pull it off, it could be the game Dead Rising should have been. So when release rolled around this week I dived into the demo as soon as I could.

Oh my God it’s good.

Yes, it’s a bit glitchy. Yes, there’s tearing. Yes, zombies often appear to clip through walls. Yes, graphical pop-in is practically an art-form at times, with scenery, cars and the zed themselves occasionally just materialising right in front of you, or blinking across an entire room without warning. Yes, the tutorial leaves a lot unexplained and the stick sensitivity is too low and it needs a bit of a bugfix for some gameplay stuff (which Undead Labs just confirmed is coming soon).

But none of this really matters once you start playing. State of Decay is the closest thing I’ve ever played to a zombie apocalypse simulator on the Xbox, and until Day Z or The War Z (since renamed) get out of beta or whatever state they’re in right now, it’s the only one I know of, and definitely the only one for the XBOX 360.

The key for me is that it’s so much fun playing it your own way.

Poring over the huge map trying to decide whether to head out to save those strangers who radioed in for help just now, or leave them to their fate while I raid empty houses for badly needed medical supplies and food for my own band of survivors, or go and see what it is that bunch of bombastic army grunts are actually up to, feels real.

Trekking solo across country, crawling most of the way to avoid detection by the roving hordes of zed, spotting a downed aircraft on the horizon just as the sun starts to come up and wondering if it’s worth the significant detour to see if there’s anything of use to plunder, feels real.

And when your character just broke their rusted machete, is down to their last handgun bullets and no silencer, badly needs sleep and medical attention, has no stamina left for a fight, is trying to flee a horde that just noticed them, and stumbles across the path of a feral zombie that in the blink of an eye picks up your weakened form and tears you literally into two… That’s a blow that both you and the survivors back at base camp feel.

(Don’t worry, you switch to a different playable character but you’ll need to level up all their skills again.)

If you have a 360 I highly recommend you download this and get stuck in, and join the 250,000 (and counting) other players around the world that are experiencing their own zombie apocalypse, and surviving it (or not) their way.

UPDATE: 16th June 2013, the first title update for State of Decay is out and as promised fixes a whole bunch of stuff, not least the rampant Infestation warnings. I’ve restarted my botched game and am loving being back amongst the shambling dead.

UPDATE 2: 20th June 2013, well it turns out that first update didn’t work. Apparently it was all there but something got messed up so that when it’s downloaded and applied to the game it doesn’t actually take effect. The good news is that Update 2 is in for approval with MS now and it apparently includes all the fixes from Update 1 and a whole bunch more, and this time it will definitely work. So they say… 😉