This week I decided to take the plunge on Nintendo’s New 3DS XL, and I love it! But there’s one small problem: the power button is in precisely the wrong place, and how it works is about the least user-friendly it could be.

The position is on the lower right front edge. It’s very close to where my pinkie often comes to rest during regular play, but when things get tense I often grip hard and the pinkie slides up and presses the button. That’s the first part of the problem. The second part is how the software is designed to work once it’s pressed. It brings up a top-screen telling you to close the console if you want it to Sleep, and on the lower screen asks you to tap a button to Power off, or hit the hardware Home button to just return to the Home screen. There’s no option to just cancel the whole process and return to your game.

So in practice if you have software running when you hit the button that software will quit immediately, no saving, no matter what. In something like Animal Crossing one’s grasp of the console is a lot more relaxed, but in a particularly tense moment like the end of a Mario Kart race, or claiming a tough prey in Monster Hunter 4 Ultimate, it’s all too easy to find my pinkie pulling down on that Power button and it’s Game Over.

How Nintendo could fix the Power button issue

There’s a couple of things Nintendo could do to fix this with software updates. The first thing that would help would be to make the Power button only respond to a long hold rather than a firm press. It should really be like this anyway, as it is on most other portable devices. They’d ideally combine this with something a little more like how the Home button works. Instead of quitting the game just pause it like the Home button does, then ask me if I want to Sleep, Power off, or go Home.

It’s such an easy and you’d like to think obvious fix that hopefully it’s something we’ll see in a future software update. If you happen to know someone at Nintendo, do suggest this from me. 😉

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